Retired Captain Adda Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 9 (1)111479
Constantly cracks knuckles, Terrified, Encouraging
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics 0
Engineer (M-drive) 0
Gambler 0
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 3
Mechanic 1
Medic 1
Melee 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Armourer) 0
Recon 1
Science (Physical Sciences) 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 13
Merchant Merchant Marine 3rd Officer36
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Penny Dixon Ally 3 0 2 2 Thaggeshi (F/28)
Concetta McGhee Contact 0 2 0 0 Libert (F/67)
An incident occured.
Frederic Atkins Ally 4 0 1 1 Happrhani (M/44)
Darryl Payne Contact 1 0 1 1 Thaggeshi (M/33)
Darryl Payne has life-changing event that creates new responsibilities.
Darryl Payne gains in power and influence.
Darryl Payne is missing under suspicious circumstances.
 
Term Age History
1 18 Entered a spacer community.
1 20 Study Gambler as a hobby.
1 19 Left the spacer community.
2 19 Became a Army (Cavalry) with the new title Private.
2 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 23 Attempt at commissioned failed.
2 23 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 23 Continued as Army (Cavalry).
3 27 Advanced training in a specialist field
3 27 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 27 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
4 27 Continued as Army (Cavalry).
4 30 Lost eye or limb. Fully recovered.
5 30 Failed to qualify for Enforcer (Rogue).
5 30 Submitted to the draft.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Given advanced training in a specialist field
6 34 Continued as Merchant (Merchant Marine).
6 37 A good deal ensures Adda Boyd is living the high life for a few years.
6 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 38 Continued as Merchant (Merchant Marine).
7 41 A good deal ensures Adda Boyd is living the high life for a few years.
8 42 Continued as Merchant (Merchant Marine).
8 45 Adda Boyd's business or ship thrives.
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Continued as Merchant (Merchant Marine).
9 50 A good deal ensures Adda Boyd is living the high life for a few years.
9 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 50 Continued as Merchant (Merchant Marine).
10 53 Make an unexpected connection outside Adda Boyd's normal circles. Gain a Contact.
10 54 Forced to muster out.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Adda Boyd refuse to secretly provide religious rites for a dying leader or noble, because they do not share Adda Boyd's faith.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Voluntarily left Missionary/Humanitarian
12 58 Retired.
12 61 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 69 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 72 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 40,000 for medical bills.
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