Retired Famous Performer Addie Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 3 (-1)111733
Neat, Overly wide-set nostrils
 
Skills
Admin 0
Art (Creative/Visual Media) 1
Athletics (Strength) 1
Carouse 1
Deception 3
Drive (Mole) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Medic 0
Melee (Striking) 1
Persuade 1
Profession (Worker/Religion) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Scavenger 01
Agent Law Enforcement Corporal12
Drifter Wanderer 01
Entertainer Performer Famous Performer56
Believer Mainstream Believer Lay Person04
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Sullivan Patterson Contact 0 1 3 2 Humaniti (M/27)
Lella Barry Ally 2 0 1 1 Darmine (F/34)
Hermine Risewell Contact 0 2 1 4 Darmine (F/15)
Relationship soured.
Lavada Welter Contact 3 0 0 0 Darmine (F/81)
Harriet McKenzie Ally 1 0 4 1 Darmine (F/23)
Harriet McKenzie gained power at the expense of a third party who now blames the character.
Glen Paul Ally 4 0 0 0 Suerrat (M/64)
Forgiveness.
Elvira Wilson Ally 6 0 1 0 Humaniti (F/75)
Relationship becomes more intense.
Iola Hand Enemy 6 1 1 0 Sylean (F/28)
reconciliation.
Electa Duncan Enemy 0 3 1 5 Darmine (F/12)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Addie Askew is forced out because of censorship or controversy. What truth did Addie Askew get too close to?
2 19 Became a Drifter (Scavenger).
2 23 Suffer from a life-threatening illness.
3 23 Failed to qualify for Intelligence (Agent).
3 23 Submitted to the draft.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 24 Addie Askew went above and beyond the call of duty.
3 27 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 27 Continued as Agent (Law Enforcement).
4 28 Addie Askew's work ends up coming home with Addie Askew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 28 Failed to qualify for Physician (Scholar).
5 28 Switched to Drifter (Wanderer).
5 29 Addie Askew do not know what happened to Addie Askew. There is a gap in Addie Askew's memory.
6 29 Switched to Entertainer (Performer).
6 32 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
6 33 Promoted to Entertainer (Performer) rank 1.
7 33 Continued as Entertainer (Performer).
7 36 Gain a patron in the arts. Gain an Ally
7 37 Promoted to Entertainer (Performer) rank 2.
8 37 Continued as Entertainer (Performer).
8 39 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
8 41 Promoted to Entertainer (Performer) rank 3.
9 41 Continued as Entertainer (Performer).
9 43 Gain a patron in the arts. Gain an Ally
9 45 Promoted to Entertainer (Performer) rank 4.
10 45 Continued as Entertainer (Performer).
10 47 Works is especially well received and popular, making Addie Askew a minor celebrity
10 49 Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer.
11 49 Continued as Entertainer (Performer).
11 51 An investigation, tour, project or expedition goes wrong, stranding Addie Askew far from home.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Retired at age 51.
12 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 54 Addie Askew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Continued as Believer (Mainstream Believer).
13 57 Addie Askew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 59 Continued as Believer (Mainstream Believer).
14 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 63 Continued as Believer (Mainstream Believer).
15 64 Addie Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 64 Aging Crisis. Owe 40,000 for medical bills.
16 64 Retired.
16 66 Good fortune.
17 68 Aging Crisis. Owe 10,000 for medical bills.
17 72 Birth or Death involving a family member or close friend.
18 72 Aging Crisis. Owe 60,000 for medical bills.
18 73 Moved to a new world.
19 76 Aging Crisis. Owe 60,000 for medical bills.
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