Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
A crime lord considers Albertha Fawns his protégé. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
28 |
Voluntarily left Thief |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Albertha Fawns accepted an offer of inducements to betray Albertha Fawns's faith. Gain 230,000 in cash. |
4 |
32 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
32 |
Became a Scholar (Field Researcher). |
5 |
34 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scholar (Physician) with previous rank. |
6 |
39 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Drafted into Merchant Marine |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Make an unexpected connection outside Albertha Fawns's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Albertha Fawns's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Voluntarily left Merchant Marine |
10 |
51 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
55 |
Become deeply involved in politics on Albertha Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Noble (Administrator). |
11 |
59 |
time as a ruler or playboy gives Albertha Fawns a wide range of experiences. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Noble (Administrator). |
12 |
60 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
63 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Attempted to change assignments. |
13 |
63 |
Failed to qualify for Dilettante (Noble). |
13 |
63 |
Continued as Noble (Administrator). |
13 |
64 |
time as a ruler or playboy gives Albertha Fawns a wide range of experiences. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
A notable academic consults with Albertha Fawns about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Albertha Fawns refused an offer of inducements to betray Albertha Fawns's faith. Gain 2 enemies. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |