Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Alexis Cheyne rise to a position of power in Alexis Cheyne's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Political upheaval strikes Alexis Cheyne's homeworld, and Alexis Cheyne is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Injured. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Find Ancient Technology. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
A good deal ensures Alexis Cheyne is living the high life for a few years. |
9 |
48 |
Voluntarily left Broker |
9 |
48 |
Returned to Drifter (Wanderer). |
9 |
50 |
Gained a contact. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |