Retired Hopeful America Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 77 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 2 (-2)111332
Flirty
 
Skills
Admin 1
Animals (Training) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful03
Navy Line/Crew Crewman02
Rogue Enforcer 24
Merchant Free Trader 01
Drifter Scavenger 01
Drifter Barbarian 13
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Mario Uleaven Rival 1 3 3 1 Darrian, Imperium (M/17)
Mathilda Beck Enemy 0 3 2 2 Traltar (F/26)
Mathilda Beck gained power at the expense of a third party who now blames the character.
Maudikii Khakilear Rival 1 1 4 0 Vilani, Imperium (M/59)
Cliff Donaldson Enemy 0 4 1 0 Tezcat (M/25)
Cliff Donaldson is in desperate trouble and could use the character’s help.
Mittie Reekey Ally 6 0 6 3 Dynchia (F/29)
Mittie Reekey's influence is diminished.
Odie Fullmore Enemy 0 2 4 0 Traltar (M/52)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 19 Opponents of America Peck's belief system ambush America Peck.
1 19 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 22 America Peck join a gambling circle on board.
2 23 Attempt at commissioned failed.
3 23 Attempted to change assignments.
3 23 Failed to qualify for Flight (Navy).
3 23 Continued as Navy (Line/Crew).
3 25 During a battle, defeat or victory depends on America Peck's actions. America Peck actions lead to an honorabe discharge.
4 25 Became a Rogue (Enforcer).
4 28 A romantic relationship ends badly. Gain a Rival or Enemy.
4 29 Forced to continue current assignment.
4 29 Promoted to Rogue (Enforcer) rank 1.
5 29 Continued as Rogue (Enforcer).
5 30 Crime pays off. Gain victim as Enemy.
6 33 Continued as Rogue (Enforcer).
6 37 A romantic relationship ends badly. Gain a Rival or Enemy.
6 37 Promoted to Rogue (Enforcer) rank 2.
7 37 Continued as Rogue (Enforcer).
7 41 A job goes wrong, forcing America Peck to flee off-planet.
8 41 Became a Merchant (Free Trader).
8 42 A series of bad deals and decisions force America Peck into bankruptcy. America Peck salvages what America Peck can.
9 42 Became a Drifter (Scavenger).
9 46 Betrayed by a friend. One of America Peck's Contacts or Allies betrays America Peck, ending America Peck's career. That Contact or Ally becomes a Rival or Enemy.
10 46 Returned to Believer (Holy Warrior).
10 49 America Peck have been following false teachings!
11 49 Switched to Drifter (Barbarian).
11 50 Find Ancient Technology.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Drifter (Barbarian).
12 56 Find Ancient Technology.
12 57 Promoted to Drifter (Barbarian) rank 1.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Continued as Drifter (Barbarian).
13 61 Nearly killed. Owe 20,000 for medical bills.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Returned to Believer (Holy Warrior).
14 64 America Peck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 64 Retired.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 75 Moved to a new world.
18 76 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙