Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
22 |
Amy Gleeson manipulate and charm Amy Gleeson's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
23 |
Become deeply involved in politics on Amy Gleeson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
26 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
3 |
26 |
Voluntarily left Diplomat |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Amy Gleeson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Gained a contact. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
One of Amy Gleeson's pieces of art is stolen, and the investigation brings Amy Gleeson into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Voluntarily left Artist |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
40 |
A disaster leaves several injured, and others blame Amy Gleeson, forcing Amy Gleeson to leave Amy Gleeson's career. Gain a Rival. |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Lost eye or limb. Owe 1,250 for medical bills. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Amy Gleeson accepted an offer of inducements to betray Amy Gleeson's faith. Gain 450,000 in cash. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Retired. |
9 |
48 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Accused of a crime. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |