Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
A mission goes wrong; Anaa Shuni Ignishma and several others are captured and mistreated by the enemy. Gain Anaa Shuni Ignishma's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Anaa Shuni Ignishma do not know what happened to Anaa Shuni Ignishma. There is a gap in Anaa Shuni Ignishma's memory. |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Switched to Marine (Marine Support) with previous rank. |
4 |
28 |
Commanding officer takes an interest in Anaa Shuni Ignishma's career. |
4 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Marine (Marine Support). |
5 |
34 |
A mission goes wrong and Anaa Shuni Ignishma is stranded behind enemy lines. Ejected from the service. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Find Ancient Technology. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Amnesia. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Anaa Shuni Ignishma run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Merchant (Free Trader). |
9 |
48 |
Make an unexpected connection outside Anaa Shuni Ignishma's normal circles. Gain a Contact. |
9 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
48 |
Continued as Merchant (Free Trader). |
10 |
50 |
A good deal ensures Anaa Shuni Ignishma is living the high life for a few years. |
10 |
52 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
52 |
Continued as Merchant (Free Trader). |
11 |
53 |
A good deal ensures Anaa Shuni Ignishma is living the high life for a few years. |
11 |
56 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Free Trader). |
12 |
58 |
Make an unexpected connection outside Anaa Shuni Ignishma's normal circles. Gain a Contact. |
12 |
60 |
Forced to continue current assignment. |
12 |
60 |
Promoted to Merchant (Free Trader) rank 4. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Merchant (Free Trader). |
13 |
64 |
Promoted to Merchant (Free Trader) rank 5. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Free Trader). |
14 |
66 |
Anaa Shuni Ignishma's ship or starport is destroyed by criminals. Gain them as an Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Opponents of Anaa Shuni Ignishma's belief system ambush Anaa Shuni Ignishma. |
15 |
69 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Retired. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Accused of a crime. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |