Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Anita McNab easily defeat. |
3 |
29 |
Gain Enemy if Anita McNab don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Anita McNab do not know what happened to Anita McNab. There is a gap in Anita McNab's memory. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
33 |
Vessel participates in a notable military engagement. |
5 |
36 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
39 |
Refuse to abuse Anita McNab's position for profit. |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
44 |
Vessel participates in a diplomatic mission. |
7 |
44 |
Gain a contact. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Flight (Navy). |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
48 |
Anita McNab foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Flight (Navy). |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
51 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
51 |
Became a Merchant (Free Trader). |
10 |
55 |
Given advanced training in a specialist field |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
56 |
A sudden war destroys Anita McNab's trade routes and contacts, forcing Anita McNab to flee that region of space. |
11 |
56 |
Gain rebels as Enemy |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
60 |
Anita McNab secretly provide religious rites for a dying leader or noble, although they do not share Anita McNab's faith. Gain an Ally in the family and a Rival who disagrees with Anita McNab's choice. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Voluntarily left Mainstream Believer |
13 |
60 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |