Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Ann Strachan out of business. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Ann Strachan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Ann Strachan is sent to a new community or parish to preach The Word among the poor. |
3 |
29 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
30 |
Ann Strachan faith is shaken. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
34 |
Ann Strachan faith is shaken. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Ann Strachan have been following false teachings! |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
41 |
Became a Scout (Courier). |
8 |
44 |
Ann Strachan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ann Strachan fail to help. Gain an Enemy. |
8 |
44 |
Ann Strachan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
45 |
Continued as Scout (Courier). |
9 |
47 |
Ann Strachan survey an alien world. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Scout (Courier). |
10 |
51 |
Psychologically damaged by Ann Strachan's time in the scouts. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Opponents of Ann Strachan's belief system ambush Ann Strachan. |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Find Ancient Technology. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |