Retired Hopeful Arlene Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 77 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 2 (-2)111512
Relaxed, Leader, Longing
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Electronics 0
Gun Combat (Archaic) 1
Leadership 0
Profession (Spacer/Crewmember) 1
Profession (Worker/Religion) 1
Recon 2
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Agent Law Enforcement Rookie01
Drifter Scavenger 06
Believer Holy Warrior Hopeful03
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Jimmie Day Rival 1 2 0 2 Sydite (F/15)
Jimmie Day belongs to an unusual cultural or religious group.
Elvis Barnett Rival 2 1 1 6 Dynchia, Imperium (M/61)
Elvis Barnett gained influence with the character’s assistance.
Bart Watton Rival 1 1 3 0 Tapazmal (M/38)
Filomena McIntire Contact 1 0 3 3 Libert (F/29)
Filomena McIntire belongs to an uncommon alien species.
Dale Saxon Contact 2 1 1 0 Sydite (M/37)
Dale Saxon is particularly unusual, such as an artificial intelligence or very alien being.
Selma Askew Contact 0 0 1 1 Sylean (F/30)
Lucien Frazier Ally 4 0 1 1 Sydite (M/23)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Hard times caused by a lack of interstellar trade costs Arlene Mathew Arlene Mathew's job.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 21 Injured. Fully recovered. Owe 2,500 for medical bills.
3 21 Failed to qualify for Explorer (Scout).
3 21 Became a Drifter (Scavenger).
3 23 Attacked by enemies and injured.
3 23 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 23 Gain Enemy if Arlene Mathew don't already have one.
4 25 Continued as Drifter (Scavenger).
4 29 Find valuable salvage.
5 29 Continued as Drifter (Scavenger).
5 30 Moved to a new world.
6 33 Voluntarily left Scavenger
6 33 Failed to qualify for Corporate Agent (Agent).
6 33 Continued as Drifter (Scavenger).
6 37 Attacked by enemies and injured.
6 37 Injured. Fully recovered. Owe 5,000 for medical bills.
6 37 Gain Enemy if Arlene Mathew don't already have one.
7 37 Continued as Drifter (Scavenger).
7 39 Attempted a risky adventure and was wildly successful.
8 41 Voluntarily left Scavenger
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 42 Arlene Mathew come into conflict with a splinter group Arlene Mathew's own religion which maintains Arlene Mathew's version is the wrong one. Gain 1 Rivals.
9 42 Failed to qualify for Journalist (Entertainer).
9 42 Returned to Drifter (Scavenger).
9 44 Arlene Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 44 Aging Crisis. Owe 10,000 for medical bills.
10 44 Retired at age 44.
10 44 Returned to Believer (Holy Warrior).
10 46 A notable academic consults with Arlene Mathew about a publication or documentary he is working on. Gain a Contact in academia.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Continued as Believer (Holy Warrior).
11 49 Opponents of Arlene Mathew's belief system ambush Arlene Mathew.
11 49 Nearly killed. Owe 20,000 for medical bills.
12 49 Aging Crisis. Owe 60,000 for medical bills.
12 49 Retired.
12 53 Gained a contact.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 56 Betrayal. Convert an Ally into a Rival or Enemy.
14 57 Aging Crisis. Owe 20,000 for medical bills.
14 61 Moved to a new world.
15 61 Aging Crisis. Owe 40,000 for medical bills.
15 64 Gained a contact.
16 65 Aging Crisis. Owe 40,000 for medical bills.
16 68 Victim of a crime.
17 69 Aging Crisis. Owe 60,000 for medical bills.
17 72 Gained a contact.
18 73 Aging Crisis. Owe 40,000 for medical bills.
18 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 77 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙