Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Arvilla Leaby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
20 |
Public opinion turns on Arvilla Leaby. |
3 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
23 |
Failed to qualify for Worker (Citizen). |
4 |
23 |
Switched to Drifter (Barbarian). |
4 |
26 |
Arvilla Leaby do not know what happened to Arvilla Leaby. There is a gap in Arvilla Leaby's memory. |
5 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
26 |
Continued as Drifter (Barbarian). |
5 |
29 |
Attacked by enemies that Arvilla Leaby easily defeat. |
5 |
29 |
Gain Enemy if Arvilla Leaby don't already have one. |
5 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
30 |
Continued as Drifter (Barbarian). |
6 |
32 |
Arvilla Leaby do not know what happened to Arvilla Leaby. There is a gap in Arvilla Leaby's memory. |
7 |
32 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
32 |
Submitted to the draft. |
7 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
35 |
Good fortune |
8 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
40 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Good fortune |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Continued as Merchant (Merchant Marine). |
10 |
45 |
Imperial trade restrictions force Arvilla Leaby out of business. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired. |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Spend time with an alien race. Gain a contact. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Birth or Death involving a family member or close friend. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Gained a contact. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |