Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
21 |
Opponents of Atha Larson's belief system ambush Atha Larson. |
2 |
21 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
21 |
Became a Scout (Surveyor). |
3 |
22 |
Atha Larson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
22 |
Became a Drifter (Scavenger). |
5 |
26 |
Continued as Drifter (Scavenger). |
5 |
29 |
Atha Larson do not know what happened to Atha Larson. There is a gap in Atha Larson's memory. |
6 |
29 |
Failed to qualify for Journalist (Entertainer). |
6 |
29 |
Switched to Drifter (Wanderer). |
6 |
30 |
Survived a risky adventure but gained nothing. |
7 |
33 |
Continued as Drifter (Wanderer). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Forced to muster out. |
8 |
37 |
Returned to Believer (Mainstream Believer). |
8 |
40 |
Moved to a new world. |
9 |
41 |
Continued as Believer (Mainstream Believer). |
9 |
42 |
Atha Larson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Returned to Drifter (Wanderer). |
10 |
47 |
Suffer from a life-threatening illness. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Returned to Believer (Mainstream Believer). |
11 |
51 |
Atha Larson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Atha Larson's faith. |
11 |
51 |
Forced to muster out. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired. |
12 |
52 |
Birth or Death involving a family member or close friend. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |