Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Spend several years jumping from world to world in Bell Newman's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Bell Newman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Bell Newman discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Scholar (Scientist). |
5 |
36 |
Make a breakthrough in Bell Newman's field. |
6 |
38 |
Voluntarily left Scientist |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
50 |
Voluntarily left Free Trader |
9 |
50 |
Failed to qualify for Corporate Agent (Agent). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
Moved to a new world. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
54 |
Voluntarily left Scavenger |
10 |
54 |
Switched to Merchant (Broker). |
10 |
57 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
57 |
Switched to Drifter (Barbarian). |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Voluntarily left Barbarian |
12 |
61 |
Retired. |
12 |
64 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |