Retired Junior Project Worker Betsy Frazier  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 77 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2)111142
Enthusiastic
 
Skills
Astrogation 0
Deception 1
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Profession (Worker) 0
Science (Space Sciences/Cosmology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker 03
Entertainer Performer 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Wanderer 03
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Dillie Mcdonalid Contact 0 1 1 2 Pirian (F/66)
Dillie Mcdonalid has had an unexpected run of good fortune lately.
Donie Foale Ally 4 0 6 0 Thaggeshi (F/20)
Melville Gibson Enemy 1 0 2 3 Zaris (M/46)
Melville Gibson gained influence with the character’s assistance.
Ira Rhodes Ally 3 0 6 1 Thaggeshi (M/48)
Ira Rhodes gains in power.
Melvina Stanway Enemy 0 3 1 1 Thaggeshi (F/80)
Buck Dunn Ally 4 0 0 1 Thaggeshi (M/23)
Homer Lette Contact 3 1 3 2 Dynchia (M/20)
Homer Lette has negatively life-changing event.
Ashley Desmond Ally 1 0 4 5 Florian (M/21)
Truieaiao' Esilr Ally 2 0 1 0 Aslan (M/22)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Betsy Frazier learn something Betsy Frazier should not have – a corporate secret, a political scandal – which Betsy Frazier can profit from illegally.
1 22 Gain a criminal contact.
2 22 Continued as Citizen (Worker).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Citizen (Worker).
3 27 Betsy Frazier gain experience in a technical field as a computer operator or surveyor.
3 30 Forced to muster out.
4 30 Became a Entertainer (Performer).
4 31 Betsy Frazier is forced out because of censorship or controversy. What truth did Betsy Frazier get too close to?
5 31 Became a Drifter (Scavenger).
5 35 Nearly killed. Owe 20,000 for medical bills.
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 Opponents of Betsy Frazier's belief system ambush Betsy Frazier.
6 37 Severely injured. Fully recovered. Owe 20,000 for medical bills.
7 37 Switched to Drifter (Wanderer).
7 39 A romantic relationship ends badly. Gain a Rival or Enemy.
8 41 Continued as Drifter (Wanderer).
8 43 Attacked by enemies that Betsy Frazier easily defeat.
8 43 Gain Enemy if Betsy Frazier don't already have one.
9 45 Aging Crisis. Owe 60,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Drifter (Wanderer).
9 47 Betrayed by a friend. One of Betsy Frazier's Contacts or Allies betrays Betsy Frazier, ending Betsy Frazier's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Returned to Believer (Missionary/Humanitarian).
10 49 A new romantic starts. Gain an Ally.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Continued as Believer (Missionary/Humanitarian).
11 52 Betsy Frazier aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 52 Retired.
12 54 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 58 Severely injured. Owe 25,000 for medical bills.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 64 Moved to a new world.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 67 Gained a contact.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 70 A new romantic starts. Gain an Ally.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 76 Aging Crisis. Owe 20,000 for medical bills.
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