Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Bettie Beley do not know what happened to Bettie Beley. There is a gap in Bettie Beley's memory. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Bettie Beley come into conflict with a splinter group Bettie Beley's own religion which maintains Bettie Beley's version is the wrong one. Gain 3 Rivals. |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Citizen (Corporate). |
5 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
32 |
Bettie Beley make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
34 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
34 |
Voluntarily left Diplomat |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
36 |
Drafted into Merchant Marine |
7 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Embroiled in legal trouble. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Embroiled in legal trouble. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Given advanced training in a specialist field |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Given advanced training in a specialist field |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
A good deal ensures Bettie Beley is living the high life for a few years. |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
Make an unexpected connection outside Bettie Beley's normal circles. Gain a Contact. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
67 |
Bettie Beley is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Continued as Believer (Mainstream Believer). |
16 |
71 |
Bettie Beley is sent to a new community or parish to preach The Word among the poor. |
16 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |