Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Bettie Diaz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bettie Diaz fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Bettie Diaz's time in the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
When dealing with an alien race, Bettie Diaz botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Severely injured. Owe 25,000 for medical bills. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Bettie Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Bettie Diaz accepted an offer of inducements to betray Bettie Diaz's faith. Gain 480,000 in cash. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |