Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Psychologically damaged by Charity Payne's time in the scouts. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
A revolution, attack or other unusual event throws Charity Payne's life into chaos, forcing Charity Payne to leave the planet. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
25 |
Failed to qualify for Army Support (Army). |
5 |
25 |
Switched to Drifter (Barbarian). |
5 |
26 |
Good fortune |
5 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
29 |
Continued as Drifter (Barbarian). |
6 |
33 |
Find Ancient Technology. |
7 |
33 |
Continued as Drifter (Barbarian). |
8 |
37 |
Continued as Drifter (Barbarian). |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
41 |
Continued as Drifter (Barbarian). |
9 |
45 |
Promoted to Drifter (Barbarian) rank 3. |
10 |
45 |
Continued as Drifter (Barbarian). |
10 |
48 |
Attempted a risky adventure and was wildly successful. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Charity Payne faith is shaken. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Charity Payne have been following false teachings! |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |