Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Clarissa Tow went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Clarissa Tow's job. |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
37 |
Involved in a gambling ring. |
6 |
39 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
39 |
Continued as Rogue (Pirate). |
7 |
42 |
Betrayed by a friend. One of Clarissa Tow's Contacts or Allies betrays Clarissa Tow, ending Clarissa Tow's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Clarissa Tow secretly provide religious rites for a dying leader or noble, although they do not share Clarissa Tow's faith. Gain an Ally in the family and a Rival who disagrees with Clarissa Tow's choice. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Failed to qualify for Field Researcher (Scholar). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Scout (Courier). |
9 |
47 |
When dealing with an alien race, Clarissa Tow botch an opportunity to gather extra intelligence about them. |
9 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Continued as Scout (Courier). |
10 |
54 |
When dealing with an alien race, Clarissa Tow botch an opportunity to gather extra intelligence about them. |
10 |
54 |
Clarissa Tow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
54 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Scout (Courier). |
11 |
57 |
Clarissa Tow survey an alien world. |
11 |
58 |
Promoted to Scout (Courier) rank 2. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Scout (Courier). |
12 |
59 |
Clarissa Tow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Clarissa Tow faith is shaken. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Continued as Believer (Missionary/Humanitarian). |
16 |
72 |
Clarissa Tow secretly provide religious rites for a dying leader or noble, although they do not share Clarissa Tow's faith. Gain an Ally in the family and a Rival who disagrees with Clarissa Tow's choice. |
16 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |