Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Claudia Bowman easily defeat. |
3 |
29 |
Gain Enemy if Claudia Bowman don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Claudia Bowman's Contacts or Allies betrays Claudia Bowman, ending Claudia Bowman's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
When dealing with an alien race, Claudia Bowman botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Claudia Bowman have no idea what happened to Claudia Bowman – they found Claudia Bowman's ship drifting on the fringes of friendly space. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Good fortune |
7 |
39 |
Continued as Scout (Courier). |
7 |
43 |
Claudia Bowman survey an alien world. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
46 |
Good fortune |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
49 |
Caught cheating in some fashion, advancing Claudia Bowman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
49 |
A disaster or war strikes. |
9 |
49 |
The planetary government interferes with Claudia Bowman's research for political or religious reasons. Claudia Bowman continue working secretely. |
9 |
49 |
Gain an Enemy |
10 |
51 |
Voluntarily left Scientist |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
52 |
Drafted into Explorer |
10 |
55 |
Forced to muster out. |
11 |
55 |
Switched to Scout (Explorer) with previous rank. |
11 |
56 |
Claudia Bowman's ship is damaged, and Claudia Bowman have to hitch-hike Claudia Bowman's way back across the stars to the nearest scout base. |
11 |
56 |
Gain 2 Contacts. Gain 1 Enemies. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
59 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |