Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Art (Creative/Visual Media) as a hobby. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Entertainer (Performer). |
2 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
31 |
Forced to continue current assignment. |
2 |
31 |
Promoted to Entertainer (Performer) rank 1. |
3 |
31 |
Continued as Entertainer (Performer). |
3 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Clementine McGhee far from home. |
4 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
38 |
Clementine McGhee refused an offer of inducements to betray Clementine McGhee's faith. Gain 3 enemies. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Scout (Surveyor). |
5 |
43 |
When dealing with an alien race, Clementine McGhee botch an opportunity to gather extra intelligence about them. |
5 |
43 |
Psychologically damaged by Clementine McGhee's time in the scouts. |
6 |
43 |
Continued as Scout (Surveyor). |
6 |
44 |
Clementine McGhee's ship is damaged, and Clementine McGhee have to hitch-hike Clementine McGhee's way back across the stars to the nearest scout base. |
6 |
44 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
44 |
Failed to qualify for Pirate (Rogue). |
7 |
44 |
Became a Drifter (Scavenger). |
7 |
46 |
Betrayed by a friend. One of Clementine McGhee's Contacts or Allies betrays Clementine McGhee, ending Clementine McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Returned to Believer (Missionary/Humanitarian). |
8 |
48 |
Clementine McGhee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Died at age 50 |