Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Find Ancient Technology. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Became a Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Delta Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
29 |
A mission goes wrong; Delta Reid and several others are captured and mistreated by the enemy. Gain Delta Reid's jailer as an Enemy. |
5 |
29 |
Became a Merchant (Broker). |
5 |
31 |
Given advanced training in a specialist field |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
7 |
37 |
Continued as Merchant (Broker). |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |
8 |
41 |
Voluntarily left Broker |
8 |
41 |
Failed to qualify for Journalist (Entertainer). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
50 |
Betrayed by a friend. One of Delta Reid's Contacts or Allies betrays Delta Reid, ending Delta Reid's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
50 |
Failed to qualify for Free Trader (Merchant). |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
53 |
Delta Reid aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Victim of a crime. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Gained a contact. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |