Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Abuse Dewey Morris's position for profit. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Dewey Morris is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
27 |
Lost eye or limb. Fully recovered. |
5 |
27 |
Became a Merchant (Broker). |
6 |
31 |
Continued as Merchant (Broker). |
6 |
34 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
34 |
Became a Entertainer (Artist). |
7 |
35 |
Moved to a new world. |
7 |
38 |
Promoted to Entertainer (Artist) rank 1. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Entertainer (Artist). |
8 |
41 |
Public opinion turns on Dewey Morris. |
8 |
42 |
Promoted to Entertainer (Artist) rank 2. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Voluntarily left Artist |
9 |
42 |
Retired. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Find Ancient Technology. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |