Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Dixie Nelson do not know what happened to Dixie Nelson. There is a gap in Dixie Nelson's memory. |
3 |
21 |
Became a Scout (Explorer). |
3 |
24 |
When dealing with an alien race, Dixie Nelson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
25 |
Continued as Scout (Explorer). |
4 |
27 |
Scarred. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Line/Crew (Navy). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Switched to Scout (Courier) with previous rank. |
5 |
29 |
Dixie Nelson spend a great deal of time on the fringes of Charted Space. |
5 |
29 |
Severely injured. Owe 2,500 for medical bills. |
6 |
31 |
Continued as Scout (Courier). |
6 |
35 |
When dealing with an alien race, Dixie Nelson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
35 |
Continued as Scout (Courier). |
7 |
38 |
Gained a contact. |
8 |
39 |
Continued as Scout (Courier). |
8 |
42 |
Dixie Nelson's ship is damaged, and Dixie Nelson have to hitch-hike Dixie Nelson's way back across the stars to the nearest scout base. |
8 |
42 |
Gain 5 Contacts. Gain 1 Enemies. |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Given advanced training in a specialist field |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Given advanced training in a specialist field |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
A good deal ensures Dixie Nelson is living the high life for a few years. |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Voluntarily left Merchant Marine |
13 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Dixie Nelson come into conflict with a splinter group Dixie Nelson's own religion which maintains Dixie Nelson's version is the wrong one. Gain 1 Rivals. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Retired. |
14 |
63 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Accused of a crime. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Accused of a crime. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |