Retired Combat Leader Dollie Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 7 (0)111717
Condescending, Indiscrete
 
Skills
Animals 0
Art (Creative/Visual Media) 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Melee 0
Persuade 2
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Entertainer Journalist 01
Entertainer Artist 11
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman13
Believer Holy Warrior Combat Leader24
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hope Ward Ally 6 0 0 1 Kargol (F/59)
reconciliation.
Paralee McDadden Enemy 0 2 2 2 Humaniti (F/41)
Paralee McDadden gains in power and influence.
Matilda Hunt Contact 3 2 1 5 Tapazmal (F/30)
Henriette Castro Ally 3 0 0 4 Cassilldan (F/50)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
2 21 Became a Entertainer (Journalist).
2 25 Dollie Rand is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3 25 Returned to Drifter (Barbarian).
3 29 Attacked by enemies that Dollie Rand easily defeat.
3 29 Gain Enemy if Dollie Rand don't already have one.
4 29 Continued as Drifter (Barbarian).
4 33 Dollie Rand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 33 Switched to Entertainer (Artist).
5 34 Win a prestigious prize.
5 37 Promoted to Entertainer (Artist) rank 1.
6 37 Voluntarily left Artist
6 37 Switched to Drifter (Scavenger).
6 41 Suffer from a life-threatening illness.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Given advanced training in a specialist field
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Continued as Merchant (Merchant Marine).
8 48 Befriend a useful ally in one sphere. Gain an Ally.
9 49 Aging Crisis. Owe 30,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Merchant (Merchant Marine).
9 50 Dollie Rand's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Dollie Rand faith is shaken.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Continued as Believer (Holy Warrior).
11 55 Dollie Rand is sent to a new community or parish to preach The Word among the poor.
11 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Holy Warrior).
12 61 Dollie Rand is sent to a new community or parish to preach The Word among the poor.
12 62 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 64 Opponents of Dollie Rand's belief system ambush Dollie Rand.
13 64 Lightly injured, no permanent damage. Fully recovered.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Retired.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
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