Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Emeline Mitchell left the community. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Assigned to a black ops mission. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Emeline Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emeline Mitchell fail to help. Gain an Enemy. |
4 |
33 |
Emeline Mitchell's ship is damaged, and Emeline Mitchell have to hitch-hike Emeline Mitchell's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Failed to qualify for Corporate (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
A good deal ensures Emeline Mitchell is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Emeline Mitchell's business or ship thrives. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Moved to a new world. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Gained a contact. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 7. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
71 |
Emeline Mitchell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Became a Psion (Wild Talent). |
15 |
72 |
Psionic abilities make Emeline Mitchell uncomfortable to be around. One contact or ally becomes a rival. |
15 |
75 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |