Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Eulah Damyon's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Eulah Damyon have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A sudden war destroys Eulah Damyon's trade routes and contacts, forcing Eulah Damyon to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Eulah Damyon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Opponents of Eulah Damyon's belief system ambush Eulah Damyon. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Switched to Scout (Explorer) with previous rank. |
7 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
48 |
Attacked by enemies that Eulah Damyon easily defeat. |
8 |
48 |
Gain Enemy if Eulah Damyon don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Moved to a new world. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
53 |
Eulah Damyon do not know what happened to Eulah Damyon. There is a gap in Eulah Damyon's memory. |
11 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Eulah Damyon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |