Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Exie Romero's scout ship is one of the first on the scene to rescue the survivors of a disaster but Exie Romero fail to help. Gain an Enemy. |
1 |
19 |
Exie Romero inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Exie Romero's scout ship is one of the first on the scene to rescue the survivors of a disaster but Exie Romero fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Exie Romero's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Severely injured. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Exie Romero run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
Exie Romero rise to a position of power in Exie Romero's colony or corporation. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
38 |
Exie Romero's business expands, Exie Romero's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Opponents of Exie Romero's belief system ambush Exie Romero. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Victim of a crime. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Accused of a crime. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |