Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
22 |
Become deeply involved in politics on Fred Kirkham's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
23 |
Continued as Noble (Dilettante). |
3 |
25 |
Become deeply involved in politics on Fred Kirkham's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
27 |
Continued as Noble (Dilettante). |
4 |
28 |
Inherit a gift from a rich relative. |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
34 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Fred Kirkham is chosen to represent Fred Kirkham's faith in a vid show or other highly public forum. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Fred Kirkham is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Voluntarily left Mainstream Believer |
8 |
43 |
Became a Citizen (Corporate). |
8 |
47 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Voluntarily left Corporate |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Severely injured. Owe 12,500 for medical bills. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
A good deal ensures Fred Kirkham is living the high life for a few years. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Make an unexpected connection outside Fred Kirkham's normal circles. Gain a Contact. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
71 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Merchant (Merchant Marine). |
15 |
74 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
75 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |