Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
Betrayed by a friend. One of Hettie Wilson's Contacts or Allies betrays Hettie Wilson, ending Hettie Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
35 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
38 |
Hettie Wilson learn something Hettie Wilson should not have – a corporate secret, a political scandal – which Hettie Wilson can profit from illegally. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
42 |
Lost eye or limb. Fully recovered. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
46 |
Gain Enemy if Hettie Wilson don't already have one. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Find valuable salvage. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Hettie Wilson do not know what happened to Hettie Wilson. There is a gap in Hettie Wilson's memory. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Nearly killed. Owe 35,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |