Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Ira Desmond's job. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Ira Desmond come into conflict with a splinter group Ira Desmond's own religion which maintains Ira Desmond's version is the wrong one. Gain 3 Rivals. |
5 |
29 |
Became a Scholar (Field Researcher). |
5 |
32 |
A disaster leaves several injured, and others blame Ira Desmond, forcing Ira Desmond to leave Ira Desmond's career. Gain a Rival. |
5 |
32 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
37 |
Became a Merchant (Broker). |
8 |
41 |
Victim of a crime |
9 |
41 |
Continued as Merchant (Broker). |
9 |
43 |
A good deal ensures Ira Desmond is living the high life for a few years. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Merchant (Broker). |
10 |
49 |
Promoted to Merchant (Broker) rank 1. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Continued as Merchant (Broker). |
11 |
53 |
Make an unexpected connection outside Ira Desmond's normal circles. Gain a Contact. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Continued as Merchant (Broker). |
12 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
57 |
Promoted to Merchant (Broker) rank 2. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Continued as Merchant (Broker). |
13 |
58 |
Embroiled in legal trouble. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Became a Prisoner (Inmate). |
14 |
62 |
Defeated a prison gang. Gain an Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Switched to Prisoner (Fixer) with previous rank. |
15 |
69 |
Accused of assaulting a prison guard. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Returned to Prisoner (Inmate). |
16 |
70 |
Parole hearing. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Returned to Prisoner (Fixer). |
17 |
74 |
Defeated a prison gang. Gain an Enemy. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |