Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Isabell Cox's ship is damaged, and Isabell Cox have to hitch-hike Isabell Cox's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Isabell Cox foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
33 |
Isabell Cox is blamed for an accident that causes the death of several crew members. Isabell Cox's guilt drives Isabell Cox to excel. |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Find an Alien Artifact. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
46 |
Survived a risky adventure but gained nothing. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Isabell Cox accepted an offer of inducements to betray Isabell Cox's faith. Gain 380,000 in cash. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |