Retired 3rd Officer Jeanette Fallow  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 9 (1)111719
Constantly blinks
 
Skills
Animals 0
Athletics (Dexterity) 2
Carouse 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Pilot (Small Craft) 1
Seafarer 0
Steward 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 2nd class34
Agent Law Enforcement Rookie01
Merchant Merchant Marine 3rd Officer35
Drifter Scavenger 01
Scout Surveyor 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Emmett Kerran Enemy 0 4 1 5 Cassilldan (M/24)
Shelton Hawdon Enemy 0 5 4 2 Kedepu (M/51)
Terra Barrett Rival 1 2 6 0 Solomani, Imperium (F/76)
Augustine Steeves Contact 2 2 5 3 Solomani, Imperium (M/28)
Anson Atkins Ally 6 0 1 0 Swanfeh (M/20)
Forgiveness.
Harold Alexander Contact 1 2 3 0 Solomani, Imperium (M/88)
Ila Gibson Ally 3 0 6 6 Solomani, Imperium (F/58)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Jeanette Fallow foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 23 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 27 Jeanette Fallow foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Attempt at commissioned failed.
3 30 Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Flight).
4 34 Jeanette Fallow is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 Make an unexpected connection outside Jeanette Fallow's normal circles. Gain a Contact.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 41 Befriend a useful ally in one sphere. Gain an Ally.
7 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 44 Continued as Merchant (Merchant Marine).
8 46 A good deal ensures Jeanette Fallow is living the high life for a few years.
8 48 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 48 Continued as Merchant (Merchant Marine).
10 52 Continued as Merchant (Merchant Marine).
10 56 Given advanced training in a specialist field
10 56 Forced to muster out.
11 56 Failed to qualify for Surveyor (Scout).
11 56 Became a Drifter (Scavenger).
11 58 Jeanette Fallow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Failed to qualify for Free Trader (Merchant).
12 58 Submitted to the draft.
12 58 Became a Scout (Surveyor).
12 62 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired at age 62.
13 62 Retired.
13 63 Gained a contact.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 10,000 for medical bills.
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