Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Assigned to a peacekeeping role. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Noble (Dilettante) rank 1. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
5 |
32 |
Jennie Hotty manipulate and charm Jennie Hotty's way through high society. Gain a Rival and an Ally. |
5 |
35 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
37 |
Jennie Hotty do not know what happened to Jennie Hotty. There is a gap in Jennie Hotty's memory. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Jennie Hotty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Returned to Noble (Diplomat). |
9 |
42 |
Political manoeuvrings usurp Jennie Hotty's position. Gain a Rival. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |