Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
Jennifer Sims is ordered to take part in a black ops mission that goes against Jennifer Sims's conscience. Gain the lone survivor as an Enemy. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Jennifer Sims learn something Jennifer Sims should not have – a corporate secret, a political scandal – which Jennifer Sims can profit from illegally. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Jennifer Sims gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Political upheaval strikes Jennifer Sims's homeworld, and Jennifer Sims is caught up in the revolution. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Jennifer Sims gain experience in a technical field as a computer operator or surveyor. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
47 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired. |
9 |
50 |
Accused of a crime. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |