Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Involved in a gambling ring. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
A police detective or rival criminal forces Johnie Withers to flee and vows to hunt Johnie Withers down. Gain an Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Johnie Withers rise to a position of power in Johnie Withers's colony or corporation. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Johnie Withers learn something Johnie Withers should not have – a corporate secret, a political scandal – which Johnie Withers can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Gained a contact. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A series of bad deals and decisions force Johnie Withers into bankruptcy. Johnie Withers salvages what Johnie Withers can. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Johnie Withers have been following false teachings! |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Accused of a crime. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |