Retired Sublieutenant Laura Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 6 (0)111696
Resourceful
 
Skills
Admin 1
Art (Creative/Visual Media) 1
Athletics 0
Carouse 0
Diplomat 1
Drive (Wheel) 1
Flyer 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Sports/Golf) 1
Profession (Hostile Environment/Low-G) 1
Seafarer 0
Streetwise 1
Survival 0
Tactics (Military) 2
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 24
Agent Law Enforcement Rookie01
Drifter Wanderer 13
Citizen Corporate Manager34
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Theresa Crawford Contact 3 1 1 2 Sylean (F/40)
Jacqueline Abberton Ally 4 0 2 1 Sylean (F/31)
Maynard Legge Rival 2 1 2 3 Sylean (M/24)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Gained a contact.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 26 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 29 Display heroism in battle, saving the whole ship.
3 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 30 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Flight (Navy).
4 30 Continued as Navy (Line/Crew).
4 31 Commanding officer takes an interest in Laura Mcandrew's career.
4 34 Forced to muster out.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Laura Mcandrew's work ends up coming home with Laura Mcandrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Failed to qualify for Broker (Merchant).
6 35 Became a Drifter (Wanderer).
6 37 Moved to a new world.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 41 Laura Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Failed to qualify for Colonist (Citizen).
8 41 Continued as Drifter (Wanderer).
8 45 Forced to muster out.
9 45 Became a Citizen (Corporate).
9 48 Laura Mcandrew is rewarded for Laura Mcandrew's diligence or cunning.
9 49 Promoted to Citizen (Corporate) rank 1.
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Citizen (Corporate).
10 51 Laura Mcandrew learn something Laura Mcandrew should not have – a corporate secret, a political scandal – which Laura Mcandrew can profit from illegally.
10 51 Gain a criminal contact.
10 53 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Continued as Citizen (Corporate).
11 57 Laura Mcandrew's business expands, Laura Mcandrew's corporation grows, or the colony thrives.
11 57 Promoted to Citizen (Corporate) rank 3.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Citizen (Corporate).
12 61 A revolution, attack or other unusual event throws Laura Mcandrew's life into chaos, forcing Laura Mcandrew to leave the planet.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Became a Believer (Holy Warrior) with the new title Hopeful.
13 63 Laura Mcandrew have been following false teachings!
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 66 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 69 Gained a contact.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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