Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Laurie Cox's work ends up coming home with Laurie Cox, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Laurie Cox's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A good deal ensures Laurie Cox is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
A sudden war destroys Laurie Cox's trade routes and contacts, forcing Laurie Cox to flee that region of space. |
9 |
53 |
Gain rebels as Enemy |
10 |
53 |
Became a Drifter (Wanderer). |
10 |
57 |
Betrayed by a friend. One of Laurie Cox's Contacts or Allies betrays Laurie Cox, ending Laurie Cox's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Failed to qualify for Surveyor (Scout). |
11 |
57 |
Submitted to the draft. |
11 |
57 |
Became a Marine (Marine Support) with the new title Marine. |
11 |
60 |
A mission goes disastrously wrong due to Laurie Cox's commander’s error or incompetence, but Laurie Cox survive. |
11 |
60 |
Report commander and gain an Enemy. |
11 |
61 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
11 |
61 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Attempted to change assignments. |
12 |
61 |
Failed to qualify for Ground Assault (Marine). |
12 |
61 |
Continued as Marine (Marine Support). |
12 |
64 |
Assigned to an assault on an enemy fortress. |
12 |
65 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Continued as Marine (Marine Support). |
13 |
67 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
71 |
Victim of a crime |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Laurie Cox faith enjoys an explosion of popularity largely thanks to Laurie Cox's efforts. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |