Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Opponents of Lennie Sherris's belief system ambush Lennie Sherris. |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
Gained a contact. |
2 |
24 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
24 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
3 |
24 |
Continued as Marine (Marine Support). |
3 |
25 |
A mission goes wrong and Lennie Sherris is stranded behind enemy lines. Ejected from the service. |
4 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
27 |
Failed to qualify for Intelligence (Agent). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
31 |
Continued as Agent (Law Enforcement). |
6 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
32 |
Failed to qualify for Field Researcher (Scholar). |
7 |
32 |
Became a Drifter (Wanderer). |
7 |
35 |
Lennie Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
35 |
Failed to qualify for Artist (Entertainer). |
8 |
35 |
Switched to Drifter (Barbarian). |
8 |
38 |
Severely injured. Owe 5,000 for medical bills. |
9 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
40 |
Embroiled in legal trouble. |
10 |
42 |
Continued as Merchant (Merchant Marine). |
10 |
44 |
Gained a contact. |
10 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
46 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
Lennie Sherris's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
50 |
Returned to Believer (Holy Warrior). |
12 |
51 |
Lennie Sherris is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Continued as Believer (Holy Warrior). |
13 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Voluntarily left Holy Warrior |
14 |
58 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |