Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Lillian Terry is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Lillian Terry come into conflict with a splinter group Lillian Terry's own religion which maintains Lillian Terry's version is the wrong one. Gain 2 Rivals. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Lillian Terry is caught in the periphery of a scandal. |
3 |
28 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Lillian Terry went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Lillian Terry's work ends up coming home with Lillian Terry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Encounter a Psionic institute. |
6 |
42 |
Tested for psionic powers |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Lillian Terry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Failed to qualify for Intelligence (Agent). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Encounter a Psionic institute. |
9 |
50 |
Voluntarily left Wanderer |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
53 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
A good deal ensures Lillian Terry is living the high life for a few years. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
Lillian Terry secretly provide religious rites for a dying leader or noble, although they do not share Lillian Terry's faith. Gain an Ally in the family and a Rival who disagrees with Lillian Terry's choice. |
14 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |