Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Lular Richards left the community. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
Lular Richards is forced out because of censorship or controversy. What truth did Lular Richards get too close to? |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
Expose or are involved in a scandal of some sort. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Psion (Adept). |
6 |
41 |
Gain a mentor. |
6 |
41 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
41 |
Continued as Psion (Adept). |
7 |
44 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Psion (Adept) rank 2. |
8 |
45 |
Continued as Psion (Adept). |
8 |
48 |
Gift causes a former ally to turn on Lular Richards and betray Lular Richards. One Ally or Contact becomes an Enemy. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
9 |
49 |
Continued as Psion (Adept). |
9 |
52 |
Psionic abilities make Lular Richards uncomfortable to be around. One contact or ally becomes a rival. |
9 |
53 |
Promoted to Psion (Adept) rank 4. |
10 |
53 |
Continued as Psion (Adept). |
10 |
54 |
Pick up potentially useful information using Lular Richards's psychic powers. |
10 |
57 |
Promoted to Psion (Adept) rank 5. |
11 |
57 |
Continued as Psion (Adept). |
11 |
61 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Became a Drifter (Wanderer). |
12 |
62 |
Survived a risky adventure but gained nothing. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Drifter (Wanderer). |
13 |
67 |
Find valuable salvage. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Voluntarily left Wanderer |
14 |
69 |
Retired. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |