Retired Combat Leader Lular Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 1 (-2)111771
Scrawny, Discreet
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Performing) 0
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Persuade 0
Profession (Hostile Environment/High-G) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Scavenger 23
Navy Flight Crewman01
Drifter Wanderer 01
Believer Holy Warrior Combat Leader24
Drifter Barbarian 01
Believer Mainstream Believer Initiate11
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sterling Spain Enemy 0 2 0 3 Ne Kraeda ren Kelva (M/81)
Sidney Vasquez Rival 1 2 4 1 Ronnin (M/30)
Ethyl Quaman Rival 1 2 3 0 Ne Kraeda ren Kelva (F/77)
Ethyl Quaman loses some of their power base.
Ethyl Quaman's influence is diminished.
Ethyl Quaman is particularly unusual, such as an artificial intelligence or very alien being.
Bennie Forrest Rival 1 0 2 1 Ne Kraeda ren Kelva (M/32)
Bennie Forrest gained power at the expense of a third party who now blames the character.
Mazie Mitchelle Ally 5 0 1 5 Ne Kraeda ren Kelva (F/12)
Vira Lane Ally 2 0 0 0 Ziadd (F/28)
Vira Lane is in prison or otherwise trapped somewhere.
Amie Sanders Enemy 0 2 2 0 Ne Kraeda ren Kelva (F/44)
Amie Sanders is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A series of bad deals and decisions force Lular Sim into bankruptcy. Lular Sim salvages what Lular Sim can.
2 21 Failed to qualify for Surveyor (Scout).
2 21 Became a Drifter (Scavenger).
2 24 Find valuable salvage.
2 25 Promoted to Drifter (Scavenger) rank 1.
3 25 Continued as Drifter (Scavenger).
3 29 Find an Alien Artifact.
3 29 Promoted to Drifter (Scavenger) rank 2.
4 29 Continued as Drifter (Scavenger).
4 31 Lular Sim do not know what happened to Lular Sim. There is a gap in Lular Sim's memory.
5 31 Failed to qualify for Thief (Rogue).
5 31 Submitted to the draft.
5 31 Became a Navy (Flight).
5 34 During a battle, defeat or victory depends on Lular Sim's actions. Lular Sim actions lead to an honorabe discharge.
6 34 Failed to qualify for Journalist (Entertainer).
6 34 Switched to Drifter (Wanderer).
6 38 Lular Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Believer (Holy Warrior) with the new title Hopeful.
7 42 Lular Sim faith is shaken.
8 42 Continued as Believer (Holy Warrior).
8 43 Find an Alien Artifact.
8 46 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 46 Continued as Believer (Holy Warrior).
9 48 Lular Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 50 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 50 Continued as Believer (Holy Warrior).
10 52 Lular Sim come into conflict with a splinter group Lular Sim's own religion which maintains Lular Sim's version is the wrong one. Gain 1 Rivals.
11 52 Switched to Drifter (Barbarian).
11 53 Betrayed by a friend. One of Lular Sim's Contacts or Allies betrays Lular Sim, ending Lular Sim's career. That Contact or Ally becomes a Rival or Enemy.
12 53 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 56 A notable academic consults with Lular Sim about a publication or documentary he is working on. Gain a Contact in academia.
12 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Retired at age 57.
13 57 Voluntarily left Mainstream Believer
13 57 Retired.
13 59 Accused of a crime.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 71 Moved to a new world.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 77 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 40,000 for medical bills.
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