Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Lyda McMillan do not know what happened to Lyda McMillan. There is a gap in Lyda McMillan's memory. |
5 |
30 |
Became a Scout (Explorer). |
5 |
33 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scout (Surveyor) with previous rank. |
6 |
35 |
Lyda McMillan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
41 |
Lyda McMillan is caught in the periphery of a scandal. |
9 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Lyda McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
45 |
Retired. |
11 |
48 |
Good fortune. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Gained a contact. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
Good fortune. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
74 |
Gained a contact. |
19 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |