Retired Corporal Lydia Hale  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 1 (-2)111421
Finicky
 
Skills
Astrogation 0
Athletics 0
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Screen) 1
Investigate 2
Jack-of-All-Trades 2
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Life Sciences) 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Drifter Scavenger 14
Citizen Colonist 01
Scout Explorer Scout13
Agent Law Enforcement Corporal13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Fletcher Morales Contact 2 6 4 3 Pirian (M/57)
Very bad falling out.
Dana Berry Enemy 0 1 1 1 Sylean (F/66)
Dana Berry is particularly unusual, such as an artificial intelligence or very alien being.
Annabelle Kirkham Ally 5 0 1 5 Vanejenese (F/12)
Annabelle Kirkham has negatively life-changing event.
Rollin Arnold Ally 5 0 4 1 Happrhani (M/17)
Rollin Arnold is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Vessel participates in a diplomatic mission.
1 19 Gain a contact.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Line/Crew
2 22 Failed to qualify for Courier (Scout).
2 22 Became a Drifter (Scavenger).
2 26 Find Ancient Technology.
3 26 Continued as Drifter (Scavenger).
3 30 Betrayed by a friend. One of Lydia Hale's Contacts or Allies betrays Lydia Hale, ending Lydia Hale's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Became a Citizen (Colonist).
4 31 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5 31 Became a Scout (Explorer).
5 35 Lydia Hale's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lydia Hale fail to help. Gain an Enemy.
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 35 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 35 Continued as Scout (Explorer).
6 36 When dealing with an alien race, Lydia Hale have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7 39 Continued as Scout (Explorer).
7 42 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
8 42 Returned to Drifter (Scavenger).
8 46 Promoted to Drifter (Scavenger) rank 1.
9 46 Continued as Drifter (Scavenger).
9 48 Betrayed by a friend. One of Lydia Hale's Contacts or Allies betrays Lydia Hale, ending Lydia Hale's career. That Contact or Ally becomes a Rival or Enemy.
10 48 Failed to qualify for Free Trader (Merchant).
10 48 Submitted to the draft.
10 48 Became a Agent (Law Enforcement) with the new title Rookie.
10 50 Advanced training in a specialist field.
11 52 Continued as Agent (Law Enforcement).
11 53 Befriended by a senior agent.
11 56 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
12 56 Continued as Agent (Law Enforcement).
12 60 Lydia Hale's work ends up coming home with Lydia Hale, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired at age 60.
13 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 61 Lydia Hale is chosen to represent Lydia Hale's faith in a vid show or other highly public forum.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Retired.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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