Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Contact with Government. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Mabell McKinnon don't already have one. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Gain Enemy if Mabell McKinnon don't already have one. |
5 |
33 |
Voluntarily left Scavenger |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
Assigned to a black ops mission. |
5 |
37 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Marine (Star Marine). |
6 |
41 |
A mission goes wrong and Mabell McKinnon is stranded behind enemy lines. Ejected from the service. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
8 |
45 |
Returned to Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Mabell McKinnon's Contacts or Allies betrays Mabell McKinnon, ending Mabell McKinnon's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Make an unexpected connection outside Mabell McKinnon's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Good fortune |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Given advanced training in a specialist field |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Gained a contact. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Given advanced training in a specialist field |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Given advanced training in a specialist field |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
71 |
Smuggle illegal items onto a planet. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |