Retired 1st Officer Mae Holmes  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 77 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 6 (0)111A46
Unpretentious
 
Skills
Admin 1
Athletics 0
Deception 0
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Jack-of-All-Trades 1
Leadership 3
Mechanic 3
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Merchant Marine 1st Officer56
Citizen Colonist 12
Believer Missionary/Humanitarian Project Leader35
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Estella Fields Contact 0 1 3 3 Irhadre (F/22)
Asiyl Enemy 0 4 4 1 Aslan (F/29)
Lucinda Hanrahan Rival 0 3 1 1 Irhadre (F/31)
Bonnie Lynch Ally 3 0 5 0 Irhadre (M/34)
Bonnie Lynch's influence is diminished.
Clem Black Rival 1 3 3 3 Cassilldan (M/52)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Wanderer).
1 22 Mae Holmes do not know what happened to Mae Holmes. There is a gap in Mae Holmes's memory.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Make an unexpected connection outside Mae Holmes's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 A good deal ensures Mae Holmes is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Mae Holmes's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Continued as Merchant (Merchant Marine).
7 44 Scarred. Fully recovered. Owe 2,500 for medical bills.
8 44 Became a Citizen (Colonist).
8 48 Gained a contact.
8 48 Promoted to Citizen (Colonist) rank 1.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Citizen (Colonist).
9 50 Hard times caused by a lack of interstellar trade costs Mae Holmes Mae Holmes's job.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Mae Holmes refused an offer of inducements to betray Mae Holmes's faith. Gain 1 enemies.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 Good fortune
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 63 Victim of a crime
13 66 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Missionary/Humanitarian).
14 69 Mae Holmes secretly provide religious rites for a dying leader or noble, although they do not share Mae Holmes's faith. Gain an Ally in the family and a Rival who disagrees with Mae Holmes's choice.
14 70 Forced to muster out.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 70 Retired.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 30,000 for medical bills.
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