Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Given a special assignment or duty in Maggie Sim's unit. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Maggie Sim is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Maggie Sim is caught in the periphery of a scandal. |
7 |
46 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Maggie Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Maggie Sim's faith. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Maggie Sim is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Maggie Sim have been following false teachings! |
11 |
55 |
Became a Entertainer (Artist). |
11 |
59 |
Invited to take part in a controversial event or exhibition that improves Maggie Sim's social standing. |
11 |
59 |
Promoted to Entertainer (Artist) rank 1. |
12 |
59 |
Continued as Entertainer (Artist). |
12 |
61 |
Gain a patron in the arts. Gain an Ally |
12 |
63 |
Promoted to Entertainer (Artist) rank 2. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Entertainer (Artist). |
13 |
64 |
Gain a patron in the arts. Gain an Ally |
13 |
67 |
Promoted to Entertainer (Artist) rank 3. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Continued as Entertainer (Artist). |
14 |
71 |
Maggie Sim is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Returned to Believer (Missionary/Humanitarian). |
15 |
75 |
Maggie Sim faith is shaken. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |