Retired Junior Project Worker Margret Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 1 (-2)111421
Conspiracy Theorist, Genial
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Deception 0
Diplomat 1
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 1
Language 0
Leadership 0
Mechanic 0
Medic 0
Profession (Worker/Religion) 2
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Merchant Broker 01
Scholar Field Researcher 01
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker06
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Mathilde Nagle Enemy 0 3 2 0 Swanfeh (F/84)
Rita Ames Rival 0 6 3 1 Azhanti (F/40)
Very bad falling out.
Noah Fillanes Rival 0 1 2 1 Murrissi (M/54)
Leo Mar Rival 1 0 4 0 Azhanti (M/41)
Lovie Hoffman Ally 4 0 0 4 Ziadd (F/11)
Salvatore Tilcott Contact 2 3 0 1 Azhanti (M/41)
Salvatore Tilcott was ruined by misfortune caused by the character.
Odis Dunn Ally 4 0 4 1 Ziadd (M/34)
Relationship becomes more intense.
Ludie Meyer Ally 3 0 0 3 Azhanti (F/57)
Ludie Meyer is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 21 Became a Merchant (Broker).
2 24 Margret Walker's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 24 Became a Scholar (Field Researcher).
3 26 Refuse to join a cheat in some fashion.
3 28 Forced to muster out.
4 28 Failed to qualify for Broker (Merchant).
4 28 Submitted to the draft.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 29 Margret Walker's work ends up coming home with Margret Walker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 29 Became a Drifter (Wanderer).
5 33 Margret Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 35 Margret Walker faith is shaken.
7 37 Continued as Believer (Missionary/Humanitarian).
7 41 Margret Walker faith is shaken.
8 41 Continued as Believer (Missionary/Humanitarian).
8 42 Margret Walker retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 45 Continued as Believer (Missionary/Humanitarian).
9 47 Margret Walker come into conflict with a splinter group Margret Walker's own religion which maintains Margret Walker's version is the wrong one. Gain 1 Rivals.
10 47 Switched to Drifter (Scavenger).
10 49 Margret Walker do not know what happened to Margret Walker. There is a gap in Margret Walker's memory.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired at age 49.
11 49 Returned to Believer (Missionary/Humanitarian).
11 52 Margret Walker is sent to a new community or parish to preach The Word among the poor.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 57 Margret Walker retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 57 Forced to muster out.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Retired.
13 61 A new romantic starts. Gain an Ally.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 62 Gained a contact.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 68 Victim of a crime.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 74 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 60,000 for medical bills.
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