Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Melba Wells run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Risk Melba Wells's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Make an unexpected connection outside Melba Wells's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Make an unexpected connection outside Melba Wells's normal circles. Gain a Contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Accused of a crime |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
50 |
Became a Prisoner (Thug). |
9 |
51 |
Attacked by another prisoner. |
9 |
51 |
Severely injured. Owe 10,000 for medical bills. |
9 |
54 |
Promoted to Prisoner (Thug) rank 1. |
10 |
54 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
58 |
Parole hearing. |
10 |
58 |
Promoted to Prisoner (Fixer) rank 2. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Prisoner (Fixer). |
11 |
59 |
A guard takes a dislike to Melba Wells. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Returned to Prisoner (Thug). |
12 |
64 |
Vocational Training. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Prisoner (Thug). |
13 |
68 |
Parole hearing. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Continued as Prisoner (Thug). |
14 |
73 |
Persecuted by a prison gang. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |