Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Nevaeh Staff's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Nevaeh Staff's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Nevaeh Staff have no idea what happened to Nevaeh Staff – they found Nevaeh Staff's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Gain Enemy if Nevaeh Staff don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Smuggle illegal items onto a planet. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Nevaeh Staff accepted an offer of inducements to betray Nevaeh Staff's faith. Gain 510,000 in cash. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |