Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Gain Enemy if Nita Knight don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Drafted into Ground Assault |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
39 |
A mission goes wrong and Nita Knight is stranded behind enemy lines. Ejected from the service. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Nita Knight's Contacts or Allies betrays Nita Knight, ending Nita Knight's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Nita Knight secretly provide religious rites for a dying leader or noble, although they do not share Nita Knight's faith. Gain an Ally in the family and a Rival who disagrees with Nita Knight's choice. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Nita Knight aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |